
Currently, shaders are stored in the assets/minecraft/shaders/ directory of - fixed shader shadow flickering and incorrect shadow rendering (minimal FPS drop is possible for shader packs with shadows) - added blend method overlay for custom sky - fixed overlapping transitions for custom sky - many other bugfixes - compatible with Forge #1591 (01.3- Drag and Drop DirtyIMG folder on your desktop. And many users gave suggestion to make a settings for this shaders. After closing the game, continue with the below sp614x.


Unfortunately the only solution I've ever found to work is just removing optifine.

Only two people are currently working on the unnamed game, which first surfaced back in February through the dev's socials. Vreski's next project will be a traditional FPS with lots of guns, explosions, and destruction, all powered by Unreal Engine. Related: Identify These 13 Military FPS Titles From Their In-Game Screenshots The game launched in 2019 and currently stands at 76% positive reviews on Steam. With its debut game The Hong Kong Massacre, Vreski delivered fast-paced cinematic shootouts inspired by classic action movies. As seen in the footage, players can expect plenty of slo-mo shooting, a gloriously destructible environment, and a dark, grounded setting - all the things you liked in two very different games, Monolith's Fear and Remedy's Max Payne. Indie developer Vreski, best known for its top-down shooter The Hong Kong Massacre, has shown new footage for its upcoming untitled first-person shooter.
